AI Insights · Timothy · December 2022
Top 5 Platformer Games Performance in the Netherlands Q4 2022
Discover the performance of the top 5 platformer games in the Netherlands during Q4 2022, with insights on downloads, revenue, and active users.
In the fourth quarter of 2022, the top platformer games in the Netherlands showed varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower provides a detailed look at how these games fared.
Stumble Guys from Scopely, Inc. saw a decline in weekly revenue, starting at approximately $44.7K at the end of September and decreasing to around $17.1K by the end of December. Weekly downloads followed a similar trend, decreasing from around 42.2K to 18.9K. Interestingly, weekly active users showed a moderate fluctuation, peaking at 641K in early October before settling at around 457K by the year's end.
Super Mario Run by Nintendo Co., Ltd. experienced a modest increase in weekly revenue, which started at $526 and climbed to $1.1K by the end of December. Weekly downloads showed an uptick towards the end of the quarter, rising from 2K in late September to about 4K by the end of December. Active users hovered around the 11K to 14K range throughout the quarter, peaking at 14.1K in the final week of December.
Subway Surfers from Sybo Games ApS maintained a steady rate of weekly downloads, starting at around 10.1K and peaking at 16.8K in the last week of December. Weekly revenue fluctuated slightly, beginning at $822 and ending at $795. The game saw a notable increase in active users towards the end of the quarter, growing from approximately 371K to 398K.
Fun Run 3 - Multiplayer Games by Dirtybit AS had relatively stable weekly revenue, ranging from $254 to $762, with a peak in early October. Downloads were consistent, with minor fluctuations between 221 and 376. Active users remained steady throughout the quarter, with slight increases towards the end, reaching about 1.6K in the final week of December.
Sonic Forces PvP Racing Battle by SEGA saw a mild increase in weekly revenue, starting at $394 and rising to $443 by the end of December. Weekly downloads ranged from 1.1K to 1.8K, showing a slight increase towards the quarter's end. Active users were relatively stable, fluctuating between 15.2K and 18.1K, with a slight peak at 16.8K in the last week of December.
For more detailed insights and data, visit Sensor Tower.